2020 - Present
Art Production Manager
Ubisoft Blue Byte
Leading external art production for AAA projects, including Avatar: Frontiers of Pandora.
Responsible for vendor pipelines, milestone planning, feedback cycles, quality standards,
and alignment with internal art direction.
2013 - 2020
Senior Prop & Environment Artist / Associate Lead Artist
2K Valencia, Remedy, Splash Damage, Tequila Works, Virtual Voyagers, VRMADA
Progressed from senior environment art into team coordination and early outsourcing support,
contributing to projects such as Ryse: Son of Rome, Homefront: The Revolution, Star Citizen,
Quantum Break, and Gears of War 4.
2025 - Present
Mentor, Environment Art & Production Workflows
PIXL VISN Media Arts Academy
Mentoring students in environment art and lighting, with emphasis on production workflows,
reviews, and industry readiness.